Here you can find our pre-production screen shots and renders. We are working toward our launch by building the assets we will need to tell the story of Krono Keeper. This includes characters, environments, objects, and mech.

Character Pre-production and Modeling work:

Fray: Concept, Sculpt, Model, Texture, Rig
Model, Rig, Texture 90%

Fray’s first pass is now finished, although we plan to revise her again as we go.

Royce: Concept, Sculpt, Model, Texture, Rig
Model, Rig, Texture 90%

Royce’s first pass is now finished, although more improvements are coming soon.

Blanc: Concept, Sculpt, Model, Texture, Rig
Sculpt in Progress 26%
Kade: Concept, Sculpt, Model, Texture, Rig
Concept Art Complete 20%
Victoria: Concept, Sculpt, Model, Texture, Rig
Concept Art Complete 20%

Environment Pre-production and Modeling work:

Environment Detail Props
3D Modeling In progress 50%

This is just a sample of the environment objects that we have created, we are currently up to about 80  objects in the pipeline that are being worked on.

Pub Location: Architecture Assembly, Custom Mesh Models, Detail, Lighting
3D Modeling In progress 80%

We are currently working on the “Pub” location as it is the main location for our series, this is also our prototyping scene we are using to nail down our production pipeline. It is currently mostly done. Although there are a number of improvements that still need to be done.

Environment Architecture Base Kit: Modeling and Textures
3D Modeling In progress 60%

The Environment Base kit is a collection of 3D pieces we use to create buildings with interior architecture. They snap together and can use large tile-able textures.

Weapons, Vehicles, Mecha Pre-production and Modeling work:

Hero Weapons: Krono, Blanc, Royce, Ect
3D Modeling In progress 20%
Basic Weapons: Sword, Crossbow, Shields, Ect
3D Modeling In progress 20%
"Besties" Chapters Published
Dev Blog: "Update Fridays"
Days Since the Last Podcast
Times Jenn redid Character sculpts
3D Models for Environment
Number of Software Crashes
Hours of Work Lost
DnD Sessions
Caffeinated Drinks Consumed
Fast Foods Runs